Website powered by

Flashbang

I am interested in photo-realistic hard surface modeling, and this is what I created based on Tim Bergholz's tutorial.
Marmoset Toolbag 4 was used only for texturing, and rendering was done in Cycles in Blender.

https://www.artstation.com/timbergholz

movie

still 1

still 1

still 2

still 2

still 3

still 3

still 4

still 4