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Sky Island

This work was created to implement a newly learned workflow.
It took me a lot of time to build my ideal world view based on references, but I learned a lot.
(To be honest, I should have used the actual landscape as a reference for my work instead of trying to create an original worldview...)

Software used
Blender 3.3
Flip Fluids (Blender Addon)
Botaniq (Blender Addon)
Rizom UV
Adobe Substance 3D Painter
Topaz Video AI
Adobe After Effects
Adobe Premiere Pro

Animation

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House

House

House Turntable Animation

Process from layout to completion